No additional anti-cheat is required for official matches.
2. Match Procedure
HSEL Supported Platforms
2.1. Series Lengths
Matches are played as a best of 1 in the preseason and regular season, best of 3 in the postseason and best of 5 in all grand finals.
2.2. Game Lobby
Prior to the match, players should add each other as friends on their Consoles. The higher seed will create the lobby.
The following settings are to be used in official matches:
Connection: Play With Friends
Quarter Length: 5 Minutes
Game Mode: Private Match
Game Style: Simulation
Difficulty: Hall of Fame
Game Type: NBA Today
3.1. Pausing the game
Player may not at any point use the pause feature during game play. Each team is afforded a certain number of times outs during the match.
4. Stoppage of Play
A match can be reset if a player disconnects from a match as long as the following criteria are met.
The disconnection happens in the first 3 minutes of the quarter
The score difference is 15 or less
The player has not disconnected previously during the match
Any other Disconnections or multiple disconnections will count as a loss for the disconnected player.
5. Player Count
Matches are played as 1 versus 1, meaning that only one player may participate in the match for either side. No player substitutions may be made at any point during the match.